![]() Maybe Nathan can improve some features for you. So, you could see it match your need or not. It’s free and you will have access for ever. Best you start to use Cycles for some test projects. On the other side - if you start to use Cycles than you could help to improve Cycles by reporting bugs and suggestions. I’m sure Nathan will let it grow to a nice plugin but it need time. The Rhino plugin is full of handy little features.Ĭycles is a nice engine, but the plugin allow to use it at a basic level only. Also the new great Cosmos object library should help you to fill your scenes. V-Ray is the standard for architecture rendering - it can be very fast and can create photo realistic images. ![]() V-Ray and the Rhino plugin is developed by a big team. I feel the Rhino material UI is difficult to use (also for an old render user like me), the UI is slow some times and the frame buffer is very limited/buggy. ![]() It is very young, so fundamental limits and bugs are there. On the other side the Cycles plugin is young and limited at so many places. At the V-Ray side you get a feature reach, quite stable, fast engine and a matured plugin. I used Cycles for a Bongo 3 animation since V-Ray doesn’t support the Bongo WIP.
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